archHackathon: Real-time Architecture
18-20 October 2013
ArchHackathon (architecture + hacking + marathon) – a three-day game-jam event to experiment at the crossing point of architecture, the game industry and the IT field.
Participants looked into the principles behind computer games and social networks and how they could be applied in the architectural design process. The topic “Real-time Architecture” suggested the creation of game prototypes that allow the players to redistribute space, resources and life styles among each other.
After the usual idea-pitching the formed teams had 2 days to develop and discuss their concepts with the mentors. The jury at the final presentation awarded the following projects:
Best Gameplay Award:
HEX-Hex Evolution XY
Team: Kiril Kiriazov, Milan Tasevski , Milka Cherepnalkovska, Simona Kabadova.
Most Complete Prototype Award:
Developer: Georgi Ivanov.
Highest Architectural Potential Award:
Team: Alexander Milanov, Margarita Savova, Martin Evlogiev, Peter Petrov.
George Petrov (Coherent Labs), Dobroslav Dimitrov (ImperiaOnline), Moni Dochev (ImperiaOnline), Svetlin Nakov (Software University), Stephan Minkov (dontDIY), Anton Savov (AWARE)
George Petrov (Coherent Labs), Dimitar Trendafilov (Coherent Labs), Dobroslav Dimitrov (ImperiaOnline), Moni Dochev (ImperiaOnline), Stephan Minkov (dontDIY), Stoyan Nikolov (Coherent Labs), Anton Savov (AWARE), Diana Hadzhitseneva (AWARE)